The first idea of this game started when I played Mirror Edge for the first time in 2015. The flow of the game was incredible. However, when I started to really enjoy the mechanics, the game ended. It was too easy. The challenge wasn't enough.
So I decided to create my own hardcore version.
5 years ago, I tried to develop a 3D version of the game by creating my own engine ... in 2D! It wasn't a very good idea as I was the only one that could understand what was going on on the screen x)
In 2017 I discovered Unity and decided to try to make this game work again using a 3D engine this time. And it worked nicely!
I then continued to develop the game every 2 or 3 months in my spare time.
In December 2020 I quit my job to dedicate myself fully to the development of this game now entitled The Netrunner Awaken1ng!